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Default Date Posted: 07-10-2007, 07:19 PM

well if u want it like that thizz it can be done, its not like yur practicing against the teams
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Default Date Posted: 07-10-2007, 07:54 PM

Thanks for the updates, truesoldiers.

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Default Date Posted: 07-10-2007, 08:31 PM

I think that the teams should go 1-8, 2-7, 3-6, 4-5.

Although it makes very little difference, it makes the brackets easier to set up, as if each number was their seed.

yours,

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Default Date Posted: 07-10-2007, 08:34 PM

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Originally Posted by MattBleez View Post
I think that the teams should go 1-8, 2-7, 3-6, 4-5.

Although it makes very little difference, it makes the brackets easier to set up, as if each number was their seed.

yours,
thats a great idea except ... how would the hosting go???!!!???
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Default Date Posted: 07-10-2007, 08:35 PM

in mlg the higher seeding gets host but is that 4 the whole series or i uuno im makin my self sound stupid lol plz some1 "enlighten" me
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Default Date Posted: 07-10-2007, 08:59 PM

host will depend on who has the best connection, if u ave good teamwork host doesnt matter
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Default Date Posted: 07-10-2007, 09:01 PM

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Originally Posted by TrueSoldiers View Post
host will depend on who has the best connection, if u ave good teamwork host doesnt matter
mostly tru not unless host team has good teamwork to o.0
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Default Date Posted: 07-10-2007, 09:04 PM

Easy way for the host to be decided:

The higher "seeded" (1 is higher then 2, zomg, even though technically these are not seeds) gets host in game 1, the other in game 2. If a tie braker is required, the team that had the highest margin of victory gets to host the last game (A reward for maybe getting an extra 30 seconds of ball time instead of going for kills when you know the game has been won).

Example: Team A wins their game 50-41 in TS
Team B wins their game 5:00-3:00 in Oddball
Team C wins their game 5-2 in CTF

Team C would get host in the last game (I used 3 teams to show all gametypes)

For the people curious about close games and deciding who is closer when it comes to oddball. 5 minutes is equal to 300 seconds. 300 devided by 6 is equal to 50 (number of kills in a team slayer match usually for the winning team). What ever the margin of diference is between the 2 teams times in oddball, devide that by 6 to getthe margin of victory.

Ex: Game of Oddball

Team A wins 5:00 - 3:20 over Team B

5:00 - 3:20 = 1:40
1:40 = 100 seconds.

100/6 = 16.6

Margin of victory is 16.6


For flag games, it is simple. 5 flag caps is equal to 50. 4 is equal to 40, and so on.


I hope that's explained well, that is how it should be decided, and once it is understood, it is easy and would take less then 1 minute to figure out.


An easier way (unless you guys WANT to do math) is to decide on the best host.


yours,

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Default Date Posted: 07-10-2007, 09:08 PM

Quote:
Originally Posted by MattBleez View Post
Easy way for the host to be decided:

The higher "seeded" (1 is higher then 2, zomg, even though technically these are not seeds) gets host in game 1, the other in game 2. If a tie braker is required, the team that had the highest margin of victory gets to host the last game (A reward for maybe getting an extra 30 seconds of ball time instead of going for kills when you know the game has been won).

Example: Team A wins their game 50-41 in TS
Team B wins their game 5:00-3:00 in Oddball
Team C wins their game 5-2 in CTF

Team C would get host in the last game (I used 3 teams to show all gametypes)

For the people curious about close games and deciding who is closer when it comes to oddball. 5 minutes is equal to 300 seconds. 300 devided by 6 is equal to 50 (number of kills in a team slayer match usually for the winning team). What ever the margin of diference is between the 2 teams times in oddball, devide that by 6 to getthe margin of victory.

Ex: Game of Oddball

Team A wins 5:00 - 3:20 over Team B

5:00 - 3:20 = 1:40
1:40 = 100 seconds.

100/6 = 16.6

Margin of victory is 16.6


For flag games, it is simple. 5 flag caps is equal to 50. 4 is equal to 40, and so on.


I hope that's explained well, that is how it should be decided, and once it is understood, it is easy and would take less then 1 minute to figure out.


An easier way (unless you guys WANT to do math) is to decide on the best host.


yours,
i was thinkin something around those lines but i was to lazy to type it ... but shotty not doin the math
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Last edited by TARPY2 : 07-10-2007 at 10:00 PM.

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Default Date Posted: 07-10-2007, 10:10 PM

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Originally Posted by TrueSoldiers View Post
host will depend on who has the best connection, if u ave good teamwork host doesnt matter
my ass lol
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